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ahmed joined the community
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¤ Name/Nick: [Your In-Game Name] MiGhTy ¤ Grade: [Your admin rank or Player] Semi Elder ¤ No. of Votes: [X] 5 ¤ Link(s):
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Movie Name: Custody Release Date: May 12, 2023 Trailer:Click Me Duration: 2 hours, 28 minutes
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IN GAME NAME: SUPERMAN
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In-game Name : P0seid0n,
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ingame name: Paul
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Paul joined the community
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Movie Name: Gurdian of the Galaxy (2014) Release Date: Aug 1, 2014 Trailer: Duration: 122 mins (2h 2m)
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Hyrule Warriors: Age of Imprisonment 1. What Is It / Genre Genre: Hack-and-slash (“musou” style) action game. (Wikipedia) Series: It’s a crossover between The Legend of Zelda (Nintendo) and Dynasty Warriors (Koei Tecmo’s musou style). (Wikipedia) Platform: Released for Nintendo Switch 2. (Wikipedia) Modes: Single-player and multiplayer. (Wikipedia) 2. Release & Development Release Date: November 6, 2025. (Wikipedia) Developer / Publisher: Developed by AAA Games Studio (Koei Tecmo) and published by Nintendo. (Wikipedia) Key People: Director: Koki Aoyanagi (Wikipedia) Producers: Ryota Matsushita, Yosuke Hayashi (Wikipedia) Artists, composers, designers: Includes Yuta Nagai, Keiichi Okabe, among others. (Wikipedia) 3. Story / Setting / Plot The game is a prequel rooted in the Imprisoning War, which is part of the lore from The Legend of Zelda: Tears of the Kingdom. (Wikipedia) You play around the time when Princess Zelda is teleported through time (via a secret stone) to a very ancient era of Hyrule. (Wikipedia) In that era she meets Zonai ancestors: the Zonai King Rauru and Queen Sonia. (Wikipedia) The story’s goal (for Zelda) is to find a way “back to the present.” (Wikipedia) There are major themes of power struggle, ancient technology (Zonai devices), and war. (Wikipedia) 4. Gameplay Mechanics Combat System: Standard musou stuff: large-scale battles, hordes of enemies. (Wikipedia) Players have normal attacks, strong attacks, and “unique actions” per character. (Wikipedia) Sync Strikes: Special combined attacks when paired with another character. (Wikipedia) Zonai Devices: These are ancient technological items (from Tears of the Kingdom lore) that you can use in battle. (Wikipedia) Their effects are elemental (water, wind, etc.), and they can change how combat flows. (Wikipedia) Co-op / Multiplayer: There is split-screen co-op, meaning two players can play on the same Switch 2 screen. (GamesRadar+) Also supports GameShare: so if one player owns the game, another can play on a different Switch 2 without needing their own copy. (GamesRadar+) Character Roster: Large cast: includes many Zelda characters + possibly some Zonai-related characters (because of the “unique actions” mechanic). (Wikipedia) Each character feels different due to their unique attack strings and special abilities. (Wikipedia) 5. Technical / Artistic Aspects Art Style / Graphics: Given it’s a Musou game + Zelda universe, you can expect stylized but epic visuals — the art leans into fantasy and ancient tech. (Inferred from genre + franchise style.) Music / Sound: Composers include Keiichi Okabe (well-known composer) along with others. (Wikipedia) Likely to have cinematic, battle-oriented soundtrack, with Zelda-style themes + orchestral elements (common in both Zelda and musou). Performance: Since it's on Switch 2 (newer hardware), it probably runs smoothly for big battles, but exact framerate or performance quality isn't widely detailed yet. (No strong independent source, but hardware assumptions.) 6. Reception / Expectations According to its Wikipedia entry, the game has received “generally favorable reviews”. (Wikipedia) Because it's a “big exclusive” for Switch 2, many see it as one of the major November 2025 releases. (GameSpot) Fans of Zelda lore, especially Tears of the Kingdom, will likely appreciate the deep dive into ancient history and Zonai technology. 7. Why It’s Important / Noteworthy Lore Expansion: It gives a canonical look into the Imprisoning War — something that was only touched on in Tears of the Kingdom. (Wikipedia) Gameplay Innovation: Combines musou (hack-and-slash) with Zelda’s unique mythos + Zonai devices → this is more than just button-mashing; there's strategy in device use + character synergies. Co-op Feature: Split-screen + GameShare makes it more accessible and fun to play with friends, especially for a genre that often focuses on solo play. Platform Focus: As a Switch 2 exclusive, it helps boost the appeal of Nintendo’s newer hardware. 8. Possible Downsides / Challenges Musou Repetition Risk: As with many hack-and-slash musou games, battles may feel repetitive over time (unless well varied). Niche Appeal: While Zelda fans might love the lore, players who want a pure open-world Zelda game (like Tears of the Kingdom) might not love the more “staged battle” feel of a musou. Learning Curve: Managing Zonai devices + syncing attacks could be complex, which might intimidate casual players. Hardware Limitation: Being only on Switch 2 limits it to those who have/are buying the new hardware.
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1. Early Computing Hardware (1940s–1970s) This era defined how digital machines work, long before modern PCs existed. 1.1 Vacuum Tube Computers These relied on vacuum tubes, which were large, fragile, and extremely power-hungry. ENIAC (1945) First general-purpose electronic computer. 17,468 vacuum tubes Occupied a full room Consumed ~150 kW of power Could do 5,000 additions per second (massive for the time) UNIVAC I (1951) First commercially available computer in the U.S. Used mercury delay-line memory 1,000 words of memory (≈12 KB) Why it’s “the best” of its time: It proved that electronic computing was practical, and paved the way for everything else. 1.2 Transistor Computers (late 1950s–1960s) The introduction of transistors reduced size, heat and power. IBM 1401 (1959) Widely adopted business computer Magnetic core memory Considered a workhorse for corporations DEC PDP-8 (1965) First successful minicomputer Sold 50,000+ units Affordable and allowed labs and universities to have computing power Why they’re important: They democratized computing and set the stage for personal computers. 2. The Birth of Microcomputers (1970s–1980s) 2.1 Legendary 8-bit CPUs These processors powered early home computers and gaming consoles. Intel 8080 (1974) Powered the Altair 8800, often considered the first personal computer. 2 MHz clock speed. Inspired Bill Gates and Paul Allen to write the first version of BASIC. MOS 6502 (1975) Arguably the most influential 8-bit processor ever. Cheap at $25 Used in: Apple I & II Commodore 64 Atari 2600 Nintendo NES (variant Ricoh 2A03) Clock speeds: 1–2 MHz (but more efficient per cycle than competitors) Zilog Z80 (1976) Used in TRS-80, ZX Spectrum, Game Boy Had built-in DRAM refresh circuitry — revolutionary Excellent for embedded systems Why these CPUs were “the best”: They made home computing and consoles possible, cheap, and widely available. 2.2 Iconic Early Home Computers Some old machines are considered legendary collectibles today. Apple II (1977) One of the first highly successful mass-market PCs Expandable architecture Popular for games, education, and productivity Commodore 64 (1982) Best-selling computer of all time Custom SID sound chip (famous for music & demos) VIC-II graphics chip was advanced for its era IBM PC 5150 (1981) Introduced x86 architecture (Intel 8088) Set the standard for PC compatibility Open design allowed clones to flourish 3. Golden Age of PC Hardware (1990s–early 2000s) This era includes some of the most beloved and “best” hardware that enthusiasts still talk about. 3.1 CPUs Intel 486 (1989) First CPU with integrated FPU (486DX) Brought modern performance to mainstream PCs Intel Pentium (1993) Superscalar architecture Introduced MMX Popular models: Pentium 166 MMX Pentium 200 MMX Intel Pentium III (1999) Strong gaming performance Katmai and Coppermine cores were extremely popular Legendary for overclocking AMD Athlon (1999–2005) First to hit 1 GHz Athlon XP “Barton” was beloved for value/performance Athlon 64 introduced 64-bit desktop computing Why these are considered “best”: Massive leaps in speed, major gaming milestones, and heavy nostalgia among PC builders. 3.2 GPUs and 3D Cards 3Dfx Voodoo (1996) The most iconic early 3D accelerator. Voodoo Graphics → first major 3D card Voodoo2 → allowed SLI (Scan-Line Interleave) Voodoo5 5500 → famous for massive size and twin chips NVIDIA GeForce 256 (1999) Marketed as the “world’s first GPU” Introduced hardware transform & lighting (T&L) NVIDIA GeForce 4 Ti (2002) Ti4600 was extremely fast for its time Affordable mid-range models like Ti4200 are beloved ATI Radeon 9700 Pro (2002) One of the greatest GPUs ever made Massive performance leap Perfect DirectX 9 support 3.3 Motherboards and Chipsets Intel 440BX (1998) One of the most stable and high-performance chipsets ever Supported Pentium II / III Legendary overclocking abilities nForce2 (2002) Designed for AMD Athlon XP Incredible memory performance Dual-channel DDR support 3.4 Storage Devices Western Digital Raptor 74GB (2003) 10,000 RPM SATA drive Very fast for its era Loud, unique, enthusiast favorite Quantum Bigfoot (1990s) Giant 5.25-inch hard drives Slow, but iconic and unusual 4. Classic Console Hardware Nintendo Entertainment System (1983) Robust custom 8-bit CPU & PPU Cartridges with mappers to boost power Iconic controller design Super Nintendo (1990) Custom 16-bit 65c816 CPU Mode 7 graphics Best sound chip of its generation (Sony SPC700) Sega Genesis (1988) Motorola 68000 CPU Yamaha FM synth sound chip loved by musicians Sony PlayStation 1 (1994) Simple but powerful 3D hardware CD-based storage opened huge game design options PlayStation 2 (2000) Highest-selling console ever Emotion Engine CPU was extremely unique 5. Classic Peripherals IBM Model M Keyboard (1984) Buckling-spring switches Extremely durable Loud and satisfying — still used today Microsoft IntelliMouse (1990s) First great optical mouse Became a gaming icon 6. Why Old Hardware Is Still Loved Reliability: many old systems run decades later Simplicity: easier to understand than modern complex systems Modding community: retro consoles and PCs have huge hobbyist support Gaming nostalgia Collectibility: Voodoo cards, 3Dfx boards, Pentium MMX systems, PS2 dev kits… Summary of the “Best Old Hardware” (Universally Recognized) Here is a distilled list: Category Best/Most Iconic Examples CPU MOS 6502, AMD Athlon 64, Pentium III Coppermine GPU 3Dfx Voodoo2, Radeon 9700 Pro, GeForce 4 Ti Chipset Intel 440BX, nForce2 Console SNES, PlayStation 2, NES Keyboard IBM Model M HDD WD Raptor 10k Home Computer Commodore 64, Apple II, IBM PC
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Eating Chips changed their profile photo
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in game name : ColoneLu'
- Last week
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Hello there @ RoCkS1337 , this section is for report bugs on server if you mean you want report an admin you can make your post here https://xplaygaming.pro/index.php?/forum/83-complaints/ Also don t forget to follow the model T/C
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RoCkS1337 started following [Closed] OBSINIAN REPORT
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HI GUYS I WANA REPORT OBSIDIAN FOR NOT DOING HIS JOB.I BUY SURVIVOR MOD AND SERVER WAS 30 PLAYER .2 PLAYERS PUSH ME AND OVER THAN 18 PLAYER MOVE BEHIND ME AND NO ONE ATACK .AND OBSIDIAN WATCH THEM THEY ARE NOT ATACKING ABD HE DO NOTHING ABOUT THEM NO FREEZ NO SLAP NO ANY THING AND HE WAS ALSO WITH THEM NO ATACK.AND ASK FLOKY ABOUT THAT HE WAS THERE
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